Gavin Steier - Programmer


I learned quite a lot while working on this project.  I think the biggest thing I learned was the process of making a game while working with a large group.  I learned plenty of communication skills that helped both me and my team understand what is going on.  I also learned some new technical skills such as making an interface and applying said interface to make cool things such as explosive barrels.  

The thing I found most surprising about the project is how well we all came together with our different specialties to make something cool.  I really like seeing people putting their best skills forward and ending up with something awesome.

What I feel is my greatest achievement during this project was attempting new things and learning along the way.  I tried a couple different things when making my explosive barrels and learned many ways to do it.  I also attempted to tackle knockback on the barrels as well, but that did not end up successful.  Either way, I definitely learned a lot from my failure and I am glad to take away from it what I did.

I was responsible for the Damage Interface, the Beam Skill, the Crosshair interaction, and the Explosive Barrels.

Get Wroughted Iron

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