Design Team Devlog 7
Bodie: I unfortunately did not get a lot done this past week due to personal issues. I did some review work and a bit of support, but not much beyond that. I’ll use this coming week to bounce back and get things better on track.
Beck: This week, I worked on adding the doors and keys. I also added the blueprints for the moving and static hiding spots. Included is a link to screenshots of the hiding spots and doors and keys. Sprint 4 (Design Proofs)
Riley:
Mateo: Resized floor2 (will resize more after moving guards around), added hiding objects. Added key and door.
Patricio:
William: Added Guards/Patrols to Current version of First Floor. Added throw-able items. Rearranged elements of First Floor for better balance. Fixed some Z-fighting with the floors and walls. Implemented a door and key.
Purple:
Get Date the Prince
Date the Prince
Infiltrate the castle, steal your lover, and escape silently
More posts
- Aidan Prehoda Final Devlog5 days ago
- Hunter McRight | Final Devlog12 days ago
- Riley Seufert - Final Devlog12 days ago
- Mateo Vargas Final Dev Log12 days ago
- Logan Westerbeck Final Dev Log12 days ago
- Elian Aguilera Final Dev Log12 days ago
- Caitlyn - Final Devlog12 days ago
- Christian Allison Final Devlog12 days ago
- Hezhen 'Lu' Wang Final Devlog13 days ago
- Patricio Blasetti Final Devlog13 days ago

Leave a comment
Log in with itch.io to leave a comment.