Design Team Devlog 8


Bodie: I updated a couple older documents to stay up to date and prevent any confusion. I finished the dialogue list and updated older dialogue to fit with current info. I play tested a few of the maps we have, though due to time constrictions I wasn't able to get through them all.

Riley: This week I added items, hiding spots and more navigation and playtested (and re-added what was deleted) 

Mateo: Played through the levels as far as I could. Added back hiding items, keys, doors and throwables to floor 2.

Beck: Playtesting

Patricio: This week I worked on playtesting the level. I found some bugs with the game mechanics.

William: Playtesting

Purple:

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