Art Team Devlog - Sprint 1, Week 1


This devlog serves as a record of the art team's focus for Sprint 1, Sept. 1st-8th. During this sprint the art team was working on creating custom 3D models, migrating assets, and testing set dressing.

For a full breakdown of individual responsibilities, deadlines, and references can be found down below:

Parker

  • Document Creation (Complete)
    • Asset List
    • Sprint Doc
  • Migrating Assets (Complete)
    • Sci-fi Space/City
    • Haunted Mansion Enemy
    • Creating Folder for artist
  • Rigging/Animating Echo-lure (No longer needed)
    • Possible Sprint 2 depending on speed of model creation

Callum

  • Asset Creation
    • Echo-Lure (Tues.)
    • Creature Materials
  • Set Dressing Greybox Test 

Annastachia

  • Ui assets
    • Health icon
    • Mutation Icon
    • Possible grappling icon
    • Echo Lure Icon

Aalani

  • Model Sword Asset (Tues)
  • Mixamo Animations (?)

Kylar

  • Recreate Grappling Hook Model
  • Model Bone Shotgun

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