Producer Devlog Sprint#2-2
Parasite Zero » Devlog
This half of the sprint I did some more updating of our board/backlog and some playtesting. I updated sections of the backlogs based off of feedback that came from both my play testing and others playtesting feedback. Since pivoting to our google sheet, I find it a lot easier to update tasks. The board is easier to read because of color coding. Having the information split between the current and backlog also helps make items easier to update, at least for me. I plan on doing another playtest tonight to see what can be knocked off our current task list and moved into the done list.
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Parasite Zero
A Project for Fall 2025 Game Design 3
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