Art Team Devlog - Sprint 3, Week 2


This devlog serves as a record of the art team's focus for Sprint 1, from September 29th to October 6th. The team is working on separate pieces to bring it all together to create a good-looking game! Below are all the individual devlogs from each member of the art team.


Parker

  • Set Dressing
    • Finished set dressing the main barracks area


Callum

  • More setdressing
  • Leaving top of sewer and entry into main area for last
  • Added medium pass to office space
  • Added small inaccessible room for flavor
  • Modeled giant pipe asset



Annastachia

UI is finished, so I started Set dressing for this part of the sprint.


Aalani

Nearly done with the set dressing, tweaking and finishing the sewer and wall room


Kylar

Close to being finished with set dressing both Main Power and Power A room.


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