Parasite Zero - Programming Check-in 6
Parasite Zero » Devlog
Dameron:
This week I worked on an EVIL Zub enemy among other things: https://youtu.be/swNRx5Cq5-w
Thomas:
I used this week to begin working with the save system and implementing meshes and additional tweaks to the ability unlock blueprints. I also swapped some button inputs to match our planned keyboard layout.


Owen:
Worked on the Unlock Abilities and cleaning up the Player Manager.


Derek:
Worked on the shotgun and bone blade https://youtu.be/KV4EoFq5Jkk
Alex:
Worked on making the player be able to climb around corners and working on animations
Parasite Zero
A Project for Fall 2025 Game Design 3
| Status | In development | 
| Authors | Shocker Studios, Aden (Axio), Annastachia Brown, Dameron Cook, Vincent Jay, Nivos, Ali Bun, Kylar, WinterBandit, emfri21 | 
More posts
- Parasite Zero - Programming Check-in 91 hour ago
 - Sound Devlog - Sprint 5, Week 110 hours ago
 - Art Team Devlog - Sprint 5, Week 113 hours ago
 - Art Team Devlog - Sprint 4, Week 27 days ago
 - Parasite Zero - Programming Check-in 87 days ago
 - Design Team Sprint 4 Week 27 days ago
 - Sound Devlog - Sprint 4, Week 27 days ago
 - Parasite Zero - Programming Check-in 714 days ago
 - Sound Devlog - Sprint 4, Week 114 days ago
 
Leave a comment
Log in with itch.io to leave a comment.