Art Team Devlog - Sprint 4, Week 2


We are completing the final round of set dressing for the primary level that the player will explore. In the future, we may make some minor adjustments as we playtest and resolve any issues. Below are all the individual devlogs from each member of the art team.


Parker

  • Set Dressing
    • Adding and properly placing Post Process Volumes in various areas throughout the main map level.
    • As well as adjusting those volumes to fit the vibe of each area and bring the zone together further.
    • Added further directional set dressing to encourage the player to head towards the first puzzle on the right-hand side

Examples of PPV:



Callum


Annastachia

Set Dressing and Creating a UI for when the player does not have enough mutation.


Aalani


Kylar

Set Dressing

  • Finished adding and polishing Power A and Main Power Rooms.


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